finally out!, i'm busy now! so let's the code say ;P
http://sleepydesign.com/labs/as3/Away3D/ColladaAnimation/
What?
- play normal dae animation export from fav 3d prog (test with Maya8.5)
- controllable bone at runtime.
Required?
- Away3D rev 596 : http://away3d.googlecode.com/svn/trunk/src
- Demo : http://sleepydesign.com/labs/as3/Away3D/ColladaAnimation.zip
What's Next?
- try bone -> lookAt -> object
- try add physics to bone for more fun
- back to real life work :P
1 comment:
Hi !
I have collada object with bones and
animation. I need to add some objects to a skeleton, for example to
replace a glove on a hand thus that it repeated transformations of
fingers. It is possible? How ?
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